Show HN: The DNA of DOOM – How code structure survives across 44 ports
4 comments
- Points52
- Comments29
4 comments
I used my custom built structural extraction engine to analyze 44 DOOM ports across history to see what functions remain, if the keyword structure of those functions remained, if comparable call networks could be seen, etc. - https://github.com/squid-protocol/gitgalaxy
Story details from Hacker News ↗ · linked article on squid-protocol.github.io.
Show HN: The DNA of DOOM – How code structure survives across 44 ports was first seen on Hacker News · Front page on Nov 4, 2026. Since then it has appeared in 127 checks on 5 different days, across 3 lists (Hacker News · Front page, Hacker News · Show HN, Hacker News · Show HN · this week). Its best position was #23 of 30, reached on Nov 5, 06:37 UTC. It dropped off the list after Nov 8, 14:50 UTC.
Position on Hacker News · Front page at every check (lower is better).
Best rank per day (UTC).
Platform metric as reported by Hacker News.
| List | Best | Days | Checks | Last seen |
|---|---|---|---|---|
| Hacker News · Front page | #23 | 2 | 37 | |
| Hacker News · Show HN | #2 | 1 | 13 | |
| Hacker News · Show HN · this week | #22 | 4 | 77 |
A few top-level comments from Hacker News, shortened. Read the full thread on Hacker News.
... I think this is a fun experiment. And, I like the article, once I got through the 'jolt'. (Not gonna call it slop, I can tell it a good amount of effort on your part to make it present the data well.) I love Doom, and I love the genealogy of it; dealing with doom modding and dehacked was probably my first foray…
DOOM draws very little. An entire level is 3000-5000 polygons and on the screen, it rarely draws more than 1500 (polygon based ports) Whatever it's architecture is, porting in is trivial because it's not a hard problem. It's a great game and its geneious is undeniable. But porting a 1993 game is not really going to…
Interesting project. Out of curiosity, have you done more work studying the engine, eg, an architecture breakdown or programming pattern analysis?
Archived daily, weekly and monthly lists that include this entry.
Not at the moment. It was last on the list on Nov 8, 14:50 UTC, after 5 days of trending.
#23 on Hacker News · Front page, on Nov 5, 06:37 UTC. Trendoday checks this list every 15 minutes.
It was first seen on Nov 4, 2026 and has been on the list on 5 days (127 checks) since.
52 points and 29 comments; submitted by joe-esquibel on Nov 2, 2026.