Spreading Liquid with Three.js
1 comments
- Points196
- Comments26
1 comments
Story details from Hacker News ↗ · linked article on mofu-dev.com.
Spreading Liquid with Three.js was first seen on Hacker News · Front page on Nov 5, 2026. Since then it has appeared in 50 checks on 1 different day. Its best position was #3 of 30, reached on Nov 5, 16:52 UTC. It dropped off the list after Nov 5, 16:52 UTC.
Position on Hacker News · Front page at every check (lower is better).
Best rank per day (UTC).
Platform metric as reported by Hacker News.
A few top-level comments from Hacker News, shortened. Read the full thread on Hacker News.
This is neat. It doesn't seem to conserve volume. If you spread the blob "inward", all the fluid disappears and you get a tiny thin spot. That's a general problem I often run into with simulations. When you get it in the opposite direction it can have some very amusing results (e.g. energy in a physical system…
The conclusion made me sad: > Publishing this may mean the method is no longer something special.
It would be funny if the one that works only with touch gestures left fake fingerprints.
Archived daily, weekly and monthly lists that include this entry.
Not at the moment. It was last on the list on Nov 5, 16:52 UTC, after 1 day of trending.
#3 on Hacker News · Front page, on Nov 5, 16:52 UTC. Trendoday checks this list every 15 minutes.
It was first seen on Nov 5, 2026 and has been on the list on 1 day (50 checks) since.
196 points and 26 comments; submitted by mooreds on Nov 2, 2026.