Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs
Video generation models can now depict remarkably realistic motion. Yet it is unclear how to use this motion beyond pixels: to animate a specific 3D asset and replay the animation in its 3D scene. For
Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs was first seen on Hugging Face · Daily papers on Oct 21, 2026. Since then it appeared in 10 hourly checks across 2 days, peaking at #1 on Oct 22, 03:18 UTC. It was last on the list on Oct 22, 03:18 UTC.
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