Scaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual Worlds
Scaling data, diversity and model capacity has improved embodied learning in physical environments, where diverse experiences remain grounded in shared physical laws. Whether these gains extend to vir
Scaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual Worlds was first seen on Hugging Face · Daily papers on Oct 22, 2026. Since then it appeared in 12 hourly checks across 2 days, peaking at #5 on Oct 23, 03:18 UTC. It was last on the list on Oct 23, 03:18 UTC.
Rank history
Position on Hugging Face · Daily papers at every check (lower is better).
Last 14 days
Best rank per day (UTC).
8
5
Oct 14today
Metric history
Platform metric as reported by Hugging Face.
Embed badge
Show that this trended, linking back to this page.
<a href="https://trendoday.com/hugging-face/papers/2610.28698-scaling-in-games-continued-pre-training-for-embodied-agents"><img src="https://trendoday.com/badge/hugging-face/papers/2610.28698-scaling-in-games-continued-pre-training-for-embodied-agents.svg" alt="Scaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual Worlds on TrendBoard" height="44"></a>
[](https://trendoday.com/hugging-face/papers/2610.28698-scaling-in-games-continued-pre-training-for-embodied-agents)