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VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team

Large language model agents have enabled software development through natural-language interaction, but extending this paradigm to end-to-end game development remains challenging. Building a playable

  • Upvotes24
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#9Peak rank
4Days on list
160Score · 7d
Oct 30, 2026First seen
Rank · 7 days

About this paper

VibeGame is a framework that uses specialized adversarial agents and an AI-native engine to build complete 2D games from natural-language prompts with interactive validation and self-evolving reusable components.

Large language model agents have enabled software development through natural-language interaction, but extending this paradigm to end-to-end game development remains challenging. Building a playable game requires coordinating code, scenes, assets, animations, physics, and configurations, while allowing developers to validate their integrated behavior through interactive testing. We introduce VibeGame, a framework for creating complete 2D game projects from natural-language prompts and optional reference images. Its AI-native game engine represents project state as schema-validated structured text and provides frame-synchronous runtime control, enabling agents to inspect game states,…

large language model agentsadversarial agent teamAI-native game engineschema-validated structured textframe-synchronous runtime controlself-evolution mechanismskeletonsmodulescollaboration contractsPA2G
Upvotes
24
Authors
16
Published
Oct 22, 2026

Summary and abstract excerpt via Hugging Face Papers ↗ · arXiv.

Trending history

VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team was first seen on Hugging Face · Daily papers on Oct 30, 2026. Since then it has appeared in 37 checks on 4 different days. Its best position was #9 of 30, reached on Oct 31, 19:28 UTC. It dropped off the list after Nov 2, 03:28 UTC.

Rank history

Position on Hugging Face · Daily papers at every check (lower is better).

#1#11#20#30 Oct 30Oct 30Oct 31Nov 1Nov 2 Oct 30, 03:28 UTC · #21Oct 30, 05:28 UTC · #13Oct 30, 07:28 UTC · #15Oct 30, 09:28 UTC · #15Oct 30, 11:28 UTC · #16Oct 30, 13:28 UTC · #16Oct 30, 15:28 UTC · #14Oct 30, 17:28 UTC · #11Oct 30, 19:28 UTC · #12Oct 30, 21:28 UTC · #12Oct 30, 23:28 UTC · #12Oct 31, 01:28 UTC · #12Oct 31, 03:28 UTC · #12Oct 31, 05:28 UTC · #11Oct 31, 07:28 UTC · #11Oct 31, 09:28 UTC · #11Oct 31, 11:28 UTC · #11Oct 31, 13:28 UTC · #11Oct 31, 15:28 UTC · #11Oct 31, 17:28 UTC · #11Oct 31, 19:28 UTC · #9Oct 31, 21:28 UTC · #9Oct 31, 23:28 UTC · #9Nov 1, 01:28 UTC · #9Nov 1, 03:28 UTC · #9Nov 1, 05:28 UTC · #9Nov 1, 07:28 UTC · #9Nov 1, 09:28 UTC · #10Nov 1, 11:28 UTC · #9Nov 1, 13:28 UTC · #9Nov 1, 15:28 UTC · #9Nov 1, 17:28 UTC · #9Nov 1, 19:28 UTC · #9Nov 1, 21:28 UTC · #9Nov 1, 23:28 UTC · #9Nov 2, 01:28 UTC · #9Nov 2, 03:28 UTC · #9

Last 14 days

Best rank per day (UTC).

Oct 26today

Metric history

Platform metric as reported by Hugging Face.

081624 Oct 30Oct 30Oct 31Nov 1Nov 2 Oct 30, 03:28 UTC · 8Oct 30, 05:28 UTC · 13Oct 30, 07:28 UTC · 15Oct 30, 09:28 UTC · 15Oct 30, 11:28 UTC · 15Oct 30, 13:28 UTC · 16Oct 30, 15:28 UTC · 17Oct 30, 17:28 UTC · 18Oct 30, 19:28 UTC · 18Oct 30, 21:28 UTC · 18Oct 30, 23:28 UTC · 18Oct 31, 01:28 UTC · 18Oct 31, 03:28 UTC · 19Oct 31, 05:28 UTC · 20Oct 31, 07:28 UTC · 20Oct 31, 09:28 UTC · 20Oct 31, 11:28 UTC · 20Oct 31, 13:28 UTC · 20Oct 31, 15:28 UTC · 22Oct 31, 17:28 UTC · 22Oct 31, 19:28 UTC · 22Oct 31, 21:28 UTC · 22Oct 31, 23:28 UTC · 22Nov 1, 01:28 UTC · 22Nov 1, 03:28 UTC · 22Nov 1, 05:28 UTC · 22Nov 1, 07:28 UTC · 22Nov 1, 09:28 UTC · 22Nov 1, 11:28 UTC · 22Nov 1, 13:28 UTC · 22Nov 1, 15:28 UTC · 22Nov 1, 17:28 UTC · 22Nov 1, 19:28 UTC · 23Nov 1, 21:28 UTC · 23Nov 1, 23:28 UTC · 23Nov 2, 01:28 UTC · 24Nov 2, 03:28 UTC · 24

Questions

Is VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team trending on HF Daily Papers right now?

Not at the moment. It was last on the list on Nov 2, 03:28 UTC, after 4 days of trending.

What is the highest rank VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team reached?

#9 on Hugging Face · Daily papers, on Oct 31, 19:28 UTC. Trendoday checks this list every 120 minutes.

How long has VibeGame: Prompt-to-Game Development with AI-Native Engine and Self-Evolving Adversarial Agent Team been trending?

It was first seen on Oct 30, 2026 and has been on the list on 4 days (37 checks) since.