Build, Don't Play: Self-Improving LLM Research Agents Develop a Hearthstone Battlegrounds AI That Rivals Top Players
Can LLM agents carry a hard real-world problem from raw data to a system that holds its own against people? We study this in Hearthstone Battlegrounds, an eight-player auto-battler with stochastic sho
Build, Don't Play: Self-Improving LLM Research Agents Develop a Hearthstone Battlegrounds AI That Rivals Top Players was first seen on Hugging Face · Daily papers on Oct 27, 2026. Since then it appeared in 5 hourly checks across 1 day, peaking at #22 on Oct 27, 07:28 UTC. It is #26 on the list right now.
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