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PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions

We present PhysInsert, a framework for physically plausible reference-based object insertion that jointly adapts objects and their surrounding scenes. Existing methods often rely on masked inputs, gen

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#16Peak rank
4Days on list
153Score · 7d
Oct 30, 2026First seen
Rank · 7 days

About this paper

PhysInsert enables physically plausible object insertion by jointly adapting objects and scenes using geometry-guided adaptation and spatial supervision on aligned counterfactual data.

We present PhysInsert, a framework for physically plausible reference-based object insertion that jointly adapts objects and their surrounding scenes. Existing methods often rely on masked inputs, generation-based pairs, or training pairs with limited viewpoint variation, leaving pose and illumination adaptation and bidirectional object-scene interactions insufficiently constrained. We construct the Insert World dataset with strictly aligned Blender-rendered counterfactual pairs and object references across viewpoints and lighting conditions. Building on these data, Geometry-Guided Adaptation couples a VGGT geometry stream with image and text streams under target-scene feature supervision…

PhysInsertGeometry-Guided AdaptationVGGTcross-attentionobject-scene spatial supervisioncounterfactual pairsillumination adaptationpose adaptation
Upvotes
14
Authors
8
Published
Oct 29, 2026

Summary and abstract excerpt via Hugging Face Papers ↗ · arXiv.

Trending history

PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions was first seen on Hugging Face · Daily papers on Oct 30, 2026. Since then it has appeared in 41 checks on 4 different days. Its best position was #16 of 30, reached on Oct 30, 17:28 UTC. It dropped off the list after Nov 2, 17:28 UTC.

Rank history

Position on Hugging Face · Daily papers at every check (lower is better).

#1#11#20#30 Oct 30Oct 31Nov 1Nov 1Nov 2 Oct 30, 09:28 UTC · #25Oct 30, 11:28 UTC · #19Oct 30, 13:28 UTC · #20Oct 30, 15:28 UTC · #20Oct 30, 17:28 UTC · #16Oct 30, 19:28 UTC · #18Oct 30, 21:28 UTC · #18Oct 30, 23:28 UTC · #18Oct 31, 01:28 UTC · #18Oct 31, 03:28 UTC · #18Oct 31, 05:28 UTC · #18Oct 31, 07:28 UTC · #18Oct 31, 09:28 UTC · #18Oct 31, 11:28 UTC · #18Oct 31, 13:28 UTC · #18Oct 31, 15:28 UTC · #18Oct 31, 17:28 UTC · #18Oct 31, 19:28 UTC · #18Oct 31, 21:28 UTC · #18Oct 31, 23:28 UTC · #18Nov 1, 01:28 UTC · #18Nov 1, 03:28 UTC · #18Nov 1, 05:28 UTC · #19Nov 1, 07:28 UTC · #19Nov 1, 09:28 UTC · #20Nov 1, 11:28 UTC · #19Nov 1, 13:28 UTC · #19Nov 1, 15:28 UTC · #19Nov 1, 17:28 UTC · #19Nov 1, 19:28 UTC · #19Nov 1, 21:28 UTC · #19Nov 1, 23:28 UTC · #19Nov 2, 01:28 UTC · #19Nov 2, 03:28 UTC · #19Nov 2, 05:28 UTC · #18Nov 2, 07:28 UTC · #20Nov 2, 09:28 UTC · #18Nov 2, 11:28 UTC · #17Nov 2, 13:28 UTC · #19Nov 2, 15:28 UTC · #19Nov 2, 17:28 UTC · #20

Last 14 days

Best rank per day (UTC).

Oct 26today

Metric history

Platform metric as reported by Hugging Face.

05914 Oct 30Oct 31Nov 1Nov 1Nov 2 Oct 30, 09:28 UTC · 6Oct 30, 11:28 UTC · 11Oct 30, 13:28 UTC · 11Oct 30, 15:28 UTC · 11Oct 30, 17:28 UTC · 12Oct 30, 19:28 UTC · 12Oct 30, 21:28 UTC · 12Oct 30, 23:28 UTC · 12Oct 31, 01:28 UTC · 12Oct 31, 03:28 UTC · 12Oct 31, 05:28 UTC · 13Oct 31, 07:28 UTC · 13Oct 31, 09:28 UTC · 13Oct 31, 11:28 UTC · 13Oct 31, 13:28 UTC · 13Oct 31, 15:28 UTC · 13Oct 31, 17:28 UTC · 13Oct 31, 19:28 UTC · 13Oct 31, 21:28 UTC · 13Oct 31, 23:28 UTC · 13Nov 1, 01:28 UTC · 13Nov 1, 03:28 UTC · 13Nov 1, 05:28 UTC · 13Nov 1, 07:28 UTC · 13Nov 1, 09:28 UTC · 13Nov 1, 11:28 UTC · 13Nov 1, 13:28 UTC · 13Nov 1, 15:28 UTC · 13Nov 1, 17:28 UTC · 13Nov 1, 19:28 UTC · 13Nov 1, 21:28 UTC · 13Nov 1, 23:28 UTC · 13Nov 2, 01:28 UTC · 14Nov 2, 03:28 UTC · 14Nov 2, 05:28 UTC · 14Nov 2, 07:28 UTC · 14Nov 2, 09:28 UTC · 14Nov 2, 11:28 UTC · 14Nov 2, 13:28 UTC · 14Nov 2, 15:28 UTC · 14Nov 2, 17:28 UTC · 14

Questions

Is PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions trending on HF Daily Papers right now?

Not at the moment. It was last on the list on Nov 2, 17:28 UTC, after 4 days of trending.

What is the highest rank PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions reached?

#16 on Hugging Face · Daily papers, on Oct 30, 17:28 UTC. Trendoday checks this list every 120 minutes.

How long has PhysInsert: Physically Plausible Object Insertion with Geometric Priors and Bidirectional Object-Scene Interactions been trending?

It was first seen on Oct 30, 2026 and has been on the list on 4 days (41 checks) since.