About this paper
REA unifies deliberative and reactive policies in a single runtime with asynchronous coordination, achieving high success rates with reduced control overhead across simulated and real robot tasks.
Foundation models are becoming remarkably reliable at high-level reasoning, yet they remain too slow and costly to serve as fine-grained controllers. Conversely, fast policies like VLAs and whole-body controllers offer more efficient reflexes, but struggle to generalize. While pairing a deliberative brain (foundation models) with a reactive cerebellum (fast policies) seems natural for embodied systems, two obstacles remain: methods are built and scored on incompatible stacks, and their asynchronous coordination is difficult. For example, an agent that calls the VLA in the agentic loop can stall the fast execution, while a VLA that calls the agent on errors tends to re-trigger fallbacks…
foundation modelsVLAswhole-body controllersSystem 2System 1System 0route memoryjudge gateescalation ladderLIBERO-Pro
- Upvotes
- 9
- Authors
- 8
- Published
- Oct 30, 2026
Summary and abstract excerpt via Hugging Face Papers ↗ · arXiv.
Trending history
REA: A Routed Embodied Agent Runtime for Asynchronous Brain-Cerebellum Control was first seen on Hugging Face · Daily papers on Nov 2, 2026. Since then it has appeared in 13 checks on 2 different days. Its best position was #1 of 30, reached on Nov 3, 05:28 UTC. It dropped off the list after Nov 3, 09:28 UTC.