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LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends

Visual agents need to coordinate reasoning and action while their environment evolves during inference. We introduce LOLPlay, a benchmark in native League of Legends with 36 champion-specific tasks sp

  • Upvotes6
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#27Peak rank
2Days on list
22Score · 7d
Nov 4, 2026First seen
Rank · 7 days

About this paper

LOLPlay evaluates visual agents on real-time League of Legends tasks, finding that increased reasoning effort does not improve success and can reduce interaction time.

Visual agents need to coordinate reasoning and action while their environment evolves during inference. We introduce LOLPlay, a benchmark in native League of Legends with 36 champion-specific tasks spanning resource management, combat, cooperation, and objectives. Agents interact through screenshots and mouse--keyboard actions; automated initialization and 82 executable subgoal checks distinguish partial progress from completion. Across 324 task evaluations of three models at three reasoning-effort settings, GPT-6 Astra achieves the highest task success rate of 25.0\% at low and medium effort, and the highest subgoal success rate of 40.3\% at medium effort. However, high effort improves…

LOLPlayvisual agentsreasoning and actionsubgoal checksGPT-6 Astrainteraction roundsvisual reasoning
Upvotes
6
Authors
1
Published
Oct 25, 2026

Summary and abstract excerpt via Hugging Face Papers ↗ · arXiv.

Trending history

LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends was first seen on Hugging Face · Daily papers on Nov 4, 2026. Since then it has appeared in 9 checks on 2 different days. Its best position was #27 of 30, reached on Nov 5, 03:28 UTC. It dropped off the list after Nov 5, 03:28 UTC.

Rank history

Position on Hugging Face · Daily papers at every check (lower is better).

#1#11#20#30 09:2813:5818:2822:5803:28 Nov 4, 09:28 UTC · #28Nov 4, 11:28 UTC · #28Nov 4, 13:28 UTC · #30Nov 4, 15:28 UTC · #30Nov 4, 19:28 UTC · #30Nov 4, 21:28 UTC · #30Nov 4, 23:28 UTC · #29Nov 5, 01:28 UTC · #29Nov 5, 03:28 UTC · #27

Last 14 days

Best rank per day (UTC).

Oct 26today

Metric history

Platform metric as reported by Hugging Face.

0246 09:2813:5818:2822:5803:28 Nov 4, 09:28 UTC · 6Nov 4, 11:28 UTC · 6Nov 4, 13:28 UTC · 6Nov 4, 15:28 UTC · 6Nov 4, 19:28 UTC · 6Nov 4, 21:28 UTC · 6Nov 4, 23:28 UTC · 6Nov 5, 01:28 UTC · 6Nov 5, 03:28 UTC · 6

Questions

Is LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends trending on HF Daily Papers right now?

Not at the moment. It was last on the list on Nov 5, 03:28 UTC, after 2 days of trending.

What is the highest rank LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends reached?

#27 on Hugging Face · Daily papers, on Nov 5, 03:28 UTC. Trendoday checks this list every 120 minutes.

How long has LOLPlay: Benchmarking Real-Time Visual Agents in League of Legends been trending?

It was first seen on Nov 4, 2026 and has been on the list on 2 days (9 checks) since.