X-87 - DOS 256 bytes
0 comments · art, assembly, concatenative
- Comments2
0 comments · art, assembly, concatenative
Story details from Lobsters ↗ · linked article on onirom.fr.
X-87 - DOS 256 bytes was first seen on Lobsters · Hottest on Nov 6, 2026. Since then it has appeared in 66 checks on 2 different days. Its best position was #4 of 25, reached on Nov 6, 06:21 UTC. It dropped off the list after Nov 7, 15:51 UTC.
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A few top-level comments from Lobsters, shortened. Read the full thread on Lobsters.
This is really interesting. I’d like to know how one goes about creating art this way— instead of iterating over every pixel, it looks like it iterates by calculating an x, y, and color palette index over time? How do you fit that in your head? (also, this looks really cool)
There's a decent introduction to sizecoding at the community [wiki](http://www.sizecoding.org/wiki/Main_Page) if you're interested in the techniques, also [Pouet](https://www.pouet.net/) has a number of demos around that size that are decently documented. Personally I'm a big fan of…
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Not at the moment. It was last on the list on Nov 7, 15:51 UTC, after 2 days of trending.
#4 on Lobsters · Hottest, on Nov 6, 06:21 UTC. Trendoday checks this list every 30 minutes.
It was first seen on Nov 6, 2026 and has been on the list on 2 days (66 checks) since.